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Post by Fippe94 on Jul 29, 2014 15:14:15 GMT
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 71a 71a 71a 77f 77f 7e1 7e1 7e1 7e1 7k1 7k1 7n5 7n5 7tb 7tb 80e 80e 8pj Idea by me, perfected by serprex. 4 Towers might look low, but mulligan is your friend here. Strategy is pretty obvious, just play Lifesmiths asap and get those weapons out. Remember to use their ability if availible before animating them. Works great on mages, and seems to work fine on Champions too.
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Post by odinvanguard on Jul 30, 2014 1:00:41 GMT
Doesn't the AI wipeout the lifesmiths too easily? ... Seems to be the problem I always run into with smith decks. They tend to be CC fodder the turn they get cast.
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