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Post by odinvanguard on Jul 10, 2014 18:41:30 GMT
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Post by Fippe94 on Jul 10, 2014 19:18:51 GMT
I like it. As further 'thematics', why not have it switch element to the pillar targeted? Would combo with nightfall and flooding. Should it be able to target pendulums (I would say yes). And should it be able to target quantum pillars or not?
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Post by serprex on Jul 10, 2014 19:21:07 GMT
Compared to Blessing, this makes pillars OP (read pillar as spell "gain 1 quanta, give targt creature 5|5")
fractal glass figurine -> supernova, eat aether pillars
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Post by odinvanguard on Jul 11, 2014 0:42:12 GMT
I think the upped is definitely a bit too much. But +4|+4 for 1 pillar isn't that OP compared to blessing. Especially if this is implemented as a 1 time use ability.
An alternate that may be fun is to have the stat bonus depend upon the element of the pillar that was sacrificed. This could help emphasize the thematic differences between elements. E.g. sacrifice a fire pillar and get +5|+0, sacrifice a grav pillar and get +0|+5, life pillar -> +4|+4, air -> +4|+2, etc It could be worded: "Infuse: Sacrifice a pillar. This creature gains HP and ATK based upon the element of the sacrificed pillar."
...I'll post this up to the original thread to see what the OP thinks.
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chap
Junior Member
Posts: 54
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Post by chap on Jul 29, 2014 17:06:01 GMT
I still think it's useless and wouldn't contribute to the game at all.
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