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Post by Fippe94 on Jul 18, 2014 21:13:30 GMT
Now you can see xMark, i.e. how high markpower you or your opponent has.
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Post by Fippe94 on Jul 20, 2014 19:35:50 GMT
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Post by Fippe94 on Jul 22, 2014 12:45:06 GMT
Can now save 10 different decks instead of 3.
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Post by serprex on Jul 26, 2014 15:08:06 GMT
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Post by Fippe94 on Jul 27, 2014 23:18:36 GMT
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Post by Fippe94 on Jul 29, 2014 17:42:47 GMT
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Post by Fippe94 on Aug 1, 2014 16:43:30 GMT
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Post by Fippe94 on Aug 3, 2014 20:46:46 GMT
If you have at least 6 of a card, the number will have a colored background to let you know that set is complete. This will show up in editor and upgrade/sell screen. Also added a Show All toggle button in editor which will show cards you don't have, so you know if/what you are missing.
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Post by Fippe94 on Aug 4, 2014 17:47:26 GMT
Added HP-bar
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Post by serprex on Aug 5, 2014 23:38:10 GMT
Quantum Locket
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Post by serprex on Aug 7, 2014 14:05:42 GMT
Fate Egg's hatch now costs 2 (fyi Average creature is 3.5|4 / 4.3|5) Golden Goose cost reduced to 4 (Am investigating whether to raise to 5, but seeming not) Rage & Tempering now thaw targets. The latter is necessary since Arctic Squid is totally OP with weapon targeting
If Fate Egg is slightly too good (read: we don't want your RNG kind in this here meta) & Golden Goose only slightly too good because of that, Fate Egg will be nerfed by increasing the number of weenies
SoSe buff: you can target opponent
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Post by Fippe94 on Aug 7, 2014 14:33:41 GMT
Added new Quest series, decks by d2d: Elemental Temples. Start the quest by going to the Elemental Shrine in Capital city.
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Post by serprex on Aug 8, 2014 3:56:58 GMT
Beguile: rare 6/5 , steals target creature until start of your next turn Alchemy: rare 3/3 2|3, Brew: generate a random Alchemy card Static: uncommon 3/4 , shield with 0|1 DR, deals 1 spell damage to opponent when attacked (PS: Yeah Fippe I lied about never having a DR shield in Aether) Nerf upped Phase Shield to cost 6 (unupped Phase Shield is still top tier. Most shields become more expensive when they improve when upgraded; Phase Shield's upgrade is huge)
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Post by serprex on Aug 8, 2014 22:25:27 GMT
Packs now have a 50% in element rate rather than 40% Phase Golem: 3/3 cost common 2|1 / 3|1 immaterial (Aether needs commons, we're working on having a series of golems for future golem synergy cards, until then this is mostly only useful with SoW)
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Post by Fippe94 on Aug 9, 2014 22:39:50 GMT
serprex added Other and Random packs to Booster store
Replaced Demigod Mode with 'choose attributes' instead, they all take positive numbers. These attributes works in sandbox too, both for pvp and pve.
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